Tyler updated his animation again, and here’s the result. He tweaked the pulling acting and the shell movement and the crab’s reaction.
Archive for the ‘Uncategorized’ Category
Playblast – 2009/10/20
October 20, 2009
Rough Animatic
March 5, 2009
Here is our current animatic, it’s still a little rough around the edges, and the resolution on this video is a little small, but this is getting close to what we want. The first half is being touched up for timing and the second half is currently being redone and re-timed to improve it. Keep [...]
Pier Model
February 23, 2009
ok guys the pier is almost done besides getting it dirtier. I wanted some feedback on the supports though too many? too crowded? or anything else that could be different or added
Kneel Before Measure Cube!
February 18, 2009
GLaDOS: “The Vital Apparatus Vent will deliver a Weighted Measure Cube in three, two, one.” “clunk!” GLaDOS: “This Weighted Measure Cube will accompany you through the test chamber. Please take care of it.” Alrighty, for those of you modeling, I’ve created a Measure Cube to use while you model. This will help us keep our [...]
Model List
February 12, 2009
Here is a tentative model list. We are currently assigning modeling jobs, so if you see something you would like to model, then Contact Josh or Nathan about it and we’ll assign you to it. We may be adding to or changing the list as time goes, but this is a fairly solid list thus [...]
Job List
January 27, 2009
The job list will be updated as new jobs are needed. Here is the current job list – file organization – character modeling – prop modeling – environment modeling – texture/materials/matte painting – special effects/dynamics – lighting/ lighting effects – rigging – animation – rendering – post composition – sound design
Hello world!
January 27, 2009
Just a test. Actual posts will follow as things start to come together.