Jobs

The job list will be updated as new jobs are needed.
Here is the current job list

- file organization
- character modeling
- prop modeling
- environment modeling
- texture/materials/matte painting
- special effects/dynamics
- lighting/ lighting effects
- rigging
- animation
- rendering
- post composition
- sound design

||MODELING||||||||||||||||||||||||||

// elements ////////////////////////

-crab character – Possibly Joe

~”inside-shell” version

~”out-of-shell” version

-seagull with dynamics (wing/tail feathers)

-shell

-shell-like rock

-soda can

-boats: Jeremy

-highres boat

-lifeguard hut

~hut

~ramp/stairs to hut

~lifesaver

-pier

-beachball

-plastic toy shovel/spade

-plastic toy bucket

-sand castles

-beach umbrellas

-road signs

~road conditions sign

~road turn sign

~speed limit sign

signs: http://charm.cs.uiuc.edu/users/olawlor/projects/2003/roadsigns/list.html

-rocks

-trees

-bushes/foliage

-grass patches

-car dash, steering wheel & windshield

-bobble hula girl dash ornament

// scenes & enviroments ////////////

-establishing shot

~road

~beach side

~mountain/cliff side

~guard rails

~ocean (special FX?)

-opening scene

~sandy hills

~coast line

-lifeguard scene

~include modelled lifeguard hut

~include modelled pier

-pier scene

~include model

-road crossing

-rock/shell scene

-sunset scene

~include modelled pier

~special FX ocean

~sun lighting & FX

// generic materials ///////////////

-sand

-clouds

-pavement

-sign textures

-wood

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