The job list will be updated as new jobs are needed.
Here is the current job list
- file organization
- character modeling
- prop modeling
- environment modeling
- texture/materials/matte painting
- special effects/dynamics
- lighting/ lighting effects
- rigging
- animation
- rendering
- post composition
- sound design
||MODELING||||||||||||||||||||||||||
// elements ////////////////////////
-crab character – Possibly Joe
~”inside-shell” version
~”out-of-shell” version
-seagull with dynamics (wing/tail feathers)
-shell
-shell-like rock
-soda can
-boats: Jeremy
-highres boat
-lifeguard hut
~hut
~ramp/stairs to hut
~lifesaver
-pier
-beachball
-plastic toy shovel/spade
-plastic toy bucket
-sand castles
-beach umbrellas
-road signs
~road conditions sign
~road turn sign
~speed limit sign
signs: http://charm.cs.uiuc.edu/users/olawlor/projects/2003/roadsigns/list.html
-rocks
-trees
-bushes/foliage
-grass patches
-car dash, steering wheel & windshield
-bobble hula girl dash ornament
// scenes & enviroments ////////////
-establishing shot
~road
~beach side
~mountain/cliff side
~guard rails
~ocean (special FX?)
-opening scene
~sandy hills
~coast line
-lifeguard scene
~include modelled lifeguard hut
~include modelled pier
-pier scene
~include model
-road crossing
-rock/shell scene
-sunset scene
~include modelled pier
~special FX ocean
~sun lighting & FX
// generic materials ///////////////
-sand
-clouds
-pavement
-sign textures
-wood